Play Super Nibbly Online
Guide a snake through mazes, collect pills, and avoid self-collision.

🎮 Game Controls
Mouse capture required. Tap screen to active.
- Move
- Action / Fire
- Attack / Strafe
- Menu
- Yes / No Answers
About Super Nibbly
Super Nibbly is a puzzle game released in 1994 for MS-DOS. It was developed by Cosmos Designs and published by Computec Verlag GmbH & Co. KG. The game presents a top-down perspective and involves navigating a snake through a series of maze levels.
The player controls a snake that moves one step at a time across a fixed, single-screen maze. The primary objective in each maze is to consume all the pills or cookies present. As the snake eats these items, it grows by one segment in length. Movement is strategic, as the snake cannot move into spaces occupied by its own growing body, and a timer counts down during each attempt. The game structure begins with an overhead map showing a path across islands; the snake travels along this path between locations, with brief non-interactive animations playing during the transitions. Upon reaching a named village on the map, the player enters the maze gameplay phase.
Each village location contains multiple mazes to complete before returning to the overhead map. Special objects appear temporarily within the mazes, which can alter the snake's length, award extra points, extend the timer, or provide a special item called a puck. Some maze layouts include dead-end passages. The snake can shoot a puck into these areas to collect pills without entering, avoiding the risk of becoming trapped. If the snake collides with its own body, the player loses a life and the current maze restarts. The game ends after three lives are lost.
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