Play Simon The Sorcerer Online

Guide a boy and his dog through a fantasy world to solve puzzles and rescue a wizard.

Simon The Sorcerer Game
Simon the Sorcerer game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Simon The Sorcerer

Simon the Sorcerer thumbnail
Category
Adventure
Platform
MS-Dos
File size
4092948
Release year
1993
Developer
Adventuresoft Ltd.

Simon the Sorcerer is a point-and-click adventure game released in 1993 for MS-DOS. Developed by Adventuresoft Ltd. and published by Infocom, Inc., it is a fantasy puzzle-solving game presented from a third-person perspective. The narrative follows an ordinary boy named Simon who, after accidentally opening a portal with a magical book, is transported to a fantasy realm where he must assume the role of a sorcerer's apprentice to rescue the wizard Calypso from his evil counterpart, Sordid.

Players control Simon through a series of interconnected screens, interacting with the environment and characters using a persistent on-screen verb interface. The core gameplay revolves around inventory-based puzzle solving, requiring the collection and strategic use of numerous items to progress. Players engage in extended dialogue trees with most characters, often featuring humorous exchanges, while exploring the game world which is largely accessible from the start. The structure allows for working on multiple objectives simultaneously, with a mapping system that records important locations to facilitate navigation without excessive backtracking.

The game design ensures players cannot reach a dead end or lose the character permanently. Progression involves navigating the fantasy setting, which frequently incorporates parodies of well-known fairy tales and fantasy tropes. A distinctive meta element is present, as Simon occasionally breaks the fourth wall by directly addressing the player and acknowledging his role within a computer game.

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