Play Quest For Glory Iii: Wages Of War Online

Solve puzzles, fight enemies, and develop your character in a fantasy world.

Quest For Glory Iii: Wages Of War Game
Quest for Glory III: Wages of War game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Quest For Glory Iii: Wages Of War

Quest for Glory III: Wages of War thumbnail
Category
Adventure
Platform
MS-Dos
File size
6902995
Release year
1992
Developer
Sierra On-Line, Inc.

Quest for Glory III: Wages of War is a role-playing adventure game released in 1992 for MS-DOS. Developed and published by Sierra On-Line, Inc., it is the third installment in the Quest for Glory series. The game is presented from a third-person perspective and utilizes a point and click interface common to Sierra's adventure titles of that period.

Players control a hero who can be created as a fighter, thief, mage, or, newly available from the start, a paladin. The primary objective involves navigating a narrative-driven adventure across various locations, which are now connected by an overworld map. Progression is structured around solving environmental puzzles, conversing with non-player characters to gather information, and using collected inventory items to overcome obstacles. The game integrates role-playing systems where the character's core attributes improve through repeated actions, such as engaging in combat or practicing skills.

Gameplay combines adventure and role-playing elements. The real-time combat system allows players to select from offensive and defensive maneuvers during encounters with hostile creatures, which can occur randomly while traveling the overworld map. The technical presentation uses a 256-color graphics engine and an icon-based interface consistent with the remake of the first game in the series. Players have the option to import a saved character from the previous title to continue their hero's development.

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