Play Out Of This World (dos) Online

Control a professor as he solves puzzles and battles enemies in an alien world.

Out Of This World (dos) Game
Out Of This World (DOS) game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Out Of This World (dos)

Out Of This World (DOS) thumbnail
Category
Adventure
Platform
MS-Dos
File size
1186334
Release year
1992
Developer
Delphine Software International

Out of This World is a science fiction action adventure game released in 1992 for the MS-DOS platform. Developed by Delphine Software International and published by Interplay Productions, the game presents a side view perspective. The narrative follows Lester, a physics professor who is transported to an alien world after a laboratory accident. There, he forms an alliance with another captive and must navigate the hostile environment.

Players control Lester through a series of interconnected stages that blend platforming, shooting, and puzzle solving. The primary objective is survival and escape, with progression often requiring environmental interaction and timed sequences. Gameplay involves precise jumping, combat against armed alien foes, and solving various logic based challenges that change from one area to the next. A key item is an energy gun acquired early on, which functions as the main tool for both offense and defense.

The energy gun system is a central gameplay mechanic. It can fire standard projectiles, generate a temporary protective shield by holding the fire button, or charge to release a powerful blast that can break enemy defenses. Enemies utilize similar weaponry, making encounters tactical and requiring observation of their patterns. The game world is presented without a traditional on screen interface or dialogue, using vector based graphics for both gameplay and story cutscenes. Progress is saved via level codes provided upon completion of an area, and death requires restarting the current stage.

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