Play Eye Of The Beholder Iii: Assault On Myth Drannor Online

Navigate dungeons, battle a lich, and manage your party's attacks in real-time.

Eye Of The Beholder Iii: Assault On Myth Drannor Game
Eye of the Beholder III: Assault on Myth Drannor game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
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About Eye Of The Beholder Iii: Assault On Myth Drannor

Eye of the Beholder III: Assault on Myth Drannor thumbnail
Category
Action
Platform
MS-Dos
File size
15720718
Release year
1993
Developer
Strategic Simulations, Inc.

Eye of the Beholder III: Assault on Myth Drannor is a role-playing game released for MS-DOS in 1993. It is the final installment in the Eye of the Beholder trilogy and is based on the Advanced Dungeons and Dragons rules. Developed and published by Strategic Simulations, Inc., the game is a first-person dungeon crawler that unfolds in real time within a fantasy setting.

Players control a party of adventurers who are teleported to confront a powerful lich threatening the region. The primary objective is to explore the multi-level dungeon of Myth Drannor, navigating its corridors and rooms from a first-person perspective. Progression is structured around overcoming monsters, solving environmental puzzles, and finding keys or items to unlock new areas. Core gameplay systems include real-time combat where characters can engage in melee, throw weapons, or use spells. The game introduces an "All Attack" command allowing the entire party to strike simultaneously and permits characters in the second rank to use polearms. Players also manage inventory, discover new spells and equipment, and interact with various non-player characters throughout the adventure.

The game builds upon the foundation of its predecessors, utilizing an updated version of the same engine. It features larger open spaces within the dungeon complex and presents higher-level monsters and magical items for the party to encounter. The structure remains focused on tactical party management during exploration and combat as players guide their group deeper into the lich's domain.

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