Play Dragon’s Lair Iii: The Curse Of Mordread Online

Guide Dirk through time and avoid quick time events in a fantasy adventure.

Dragon’s Lair Iii: The Curse Of Mordread Game
Dragon’s Lair III: The Curse of Mordread game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Dragon’s Lair Iii: The Curse Of Mordread

Dragon’s Lair III: The Curse of Mordread thumbnail
Category
Adventure
Platform
MS-Dos
File size
3117255
Release year
1992
Developer
Don Bluth Multimedia, Inc.

Dragon's Lair III: The Curse of Mordread is a fantasy full motion video game released for MS-DOS in 1992. It was developed by Don Bluth Multimedia, Inc. and published by ReadySoft Incorporated. The title is presented from a third-person perspective and is based on content originally created for the arcade version of Dragon's Lair II: Time Warp that was not included in earlier home computer conversions.

Players control the knight Dirk the Daring as he navigates a series of animated sequences set across various time periods and fantastical locations. The primary objective is to guide Dirk safely through each scene by correctly timing inputs during quick time event prompts. These interactive moments require players to press a specific direction or action key in response to visual cues on screen to avoid hazards and progress. The game's structure consists of discrete levels, with settings that include Wonderland, a pirate ship, and a surreal environment based on Ludwig van Beethoven's keyboard.

Progression through the game is linear, moving from one pre-rendered animated scene to the next upon successful completion of the required quick time events. The gameplay focuses almost entirely on this reaction-based interaction system, with the full motion video playing out the consequences of player inputs, whether successful or failed. There is no traditional exploration or inventory management; the core experience is built around watching the cinematic sequences and executing the correct commands at precise moments to advance the story.

Must-play games

Fan-Favorite Game Characters

More Game Characters