Play Dračí Historie Online

Guide a young dragon through a magical land, solving puzzles and searching for his father.

Dračí Historie Game
Dračí Historie game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Dračí Historie

Dračí Historie thumbnail
Category
Adventure
Platform
MS-Dos
File size
3272477
Release year
1995
Developer
NoSense

Dračí Historie is a point and click adventure game released in 1995 for MS-DOS. Developed by NoSense and published by Vochozka Trading, it is presented from a third person perspective. The story follows Bert, a young dragon living with his parents in a magical land where dragons and humans coexist peacefully. After his father Herbert disappears, rumored to be searching for a lost treasure, Bert becomes entangled with a mischievous magical wand named Eveline, which uses him to cause chaos. Bert must now undo the trouble caused by Eveline while also searching for his missing father.

Players control Bert, navigating him through various environments by pointing and clicking. Interaction with the world is handled entirely through the mouse; the left button is used to examine objects and scenery, while the right button is used to perform all other actions, eliminating a traditional verb menu. Progression is driven by solving a series of puzzles, often involving collecting items and using them in specific locations to overcome obstacles. The game features an inventory system, visualized as the interior of a brown sack, accessed by moving the cursor to the top of the screen. A map, which fills in automatically as new areas are discovered, can be summoned by moving the cursor to the bottom, allowing for instant travel to previously visited locations.

Dialogue with other characters utilizes a branching tree system, where players select from multiple listed questions and responses to guide conversations. A core part of the gameplay involves fixing the various problems Eveline has created, such as reversing a petrifying spell cast on marionettes. This structure requires careful exploration and item management to advance the narrative and ultimately resolve both the immediate magical disturbances and the personal quest to find Bert's father.

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