Play Clive Barker’s Nightbreed: The Action Game Online

Control Boone to battle enemies and complete quests in a side-scrolling shooter.

Clive Barker’s Nightbreed: The Action Game Game
Clive Barker’s Nightbreed: The Action Game game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Clive Barker’s Nightbreed: The Action Game

Clive Barker’s Nightbreed: The Action Game thumbnail
Category
Shooter
Platform
MS-Dos
File size
552389
Release year
1990
Developer
Impact Software Development, Ltd.

Clive Barker's Nightbreed: The Action Game is a side-scrolling action title released in 1990 for MS-DOS. Developed by Impact Software Development, Ltd. and published by Ocean Software Ltd., the game is a licensed adaptation of the horror film "Nightbreed" and falls into the shooter genre. Players view the action from a side perspective as they control the protagonist through a series of hostile environments.

The player assumes the role of Boone, who must navigate the underground realm of Midian. The primary objective is a five-part quest that involves collecting three keys scattered across different levels, with one key guarded by a boss known as the MASK. Progression requires Boone to fight through enemies, including factions called the Sons of the Free and the Berserkers, using standard projectile attacks. A central gameplay system involves Boone's journey to be baptized by the deity Baphomet, which grants him the temporary ability to transform into a more powerful form named Cabal, who possesses greater strength and durability.

After obtaining the keys and the transformation ability, Boone must locate and open the Berserkers' chamber, then travel to the surface to free the captive Nightbreed creatures. This act reveals that the MASK has captured Boone's girlfriend, Lori, prompting a final descent back into the depths for a conclusive battle. Victory in this encounter is followed by a return to the surface for a reunion, concluding the game's narrative. The structure is linear, guiding the player through distinct levels that blend combat, exploration, and boss encounters.

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