Play An American Tail: The Computer Adventures Of Fievel And His Friends Online

Guide Fievel through New York City, solving puzzles to reunite with his family.

An American Tail: The Computer Adventures Of Fievel And His Friends Game
An American Tail: The Computer Adventures of Fievel and His Friends game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About An American Tail: The Computer Adventures Of Fievel And His Friends

An American Tail: The Computer Adventures of Fievel and His Friends thumbnail
Category
Adventure
Platform
MS-Dos
File size
2465869
Release year
1993
Developer
Manley & Associates, Inc.

An American Tail: The Computer Adventures of Fievel and His Friends is a graphic adventure game released in 1993 for MS-DOS. Developed by Manley & Associates and published by Capstone Software, it is a licensed title based on the animated film series. The game is presented from a third-person perspective and incorporates puzzle elements within a western themed narrative.

Players control Fievel Mousekewitz, a young mouse immigrant separated from his family in New York City. The primary objective is to guide Fievel through various urban and frontier environments to locate his lost relatives. Progression is structured around a point and click interface where Fievel explores distinct areas, collects numerous items into an unlimited inventory, and converses with other characters, including mice and cats. These interactions and collected objects are used to solve a series of logic based puzzles and mini games that unlock new locations and advance the story.

The gameplay focuses on exploration and inventory management as core systems. Fievel navigates a linear sequence of screens, examining his surroundings and combining items to overcome obstacles. The adventure follows his journey from the city streets toward the western frontier, with the narrative directly tied to completing specific puzzles. The game's complexity arises from determining the correct use of items and the order of interactions required to proceed through the story.

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