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Build a transit empire by managing trains and developing a city.

A-train Game
A-Train game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About A-train

A-Train thumbnail
Category
Simulation
Platform
MS-Dos
File size
1561947
Release year
1992
Developer
Artdink Corporation

A-Train is a managerial simulation game released in 1992 for the MS-DOS platform. Developed by Artdink Corporation and published by Maxis Software Inc., the game places players in the role of a railroad company executive. The core objectives involve building a successful transit network and fostering the growth of a city.

Players manage all aspects of a railway company, from laying tracks and purchasing locomotives to scheduling services. The primary revenue source comes from passenger trains, which must be timed to meet daily demand patterns. To ensure long-term prosperity, players must also facilitate urban development by establishing freight lines that deliver essential resources like lumber and concrete to construction sites. These materials are used to build houses and commercial structures, which in turn generate more passengers for the commuter network. As the city expands, new opportunities emerge, such as connecting to stadiums, office towers, and ski resorts.

The game's systems extend beyond rail management to include direct investment in city businesses. Players can construct and operate their own commercial ventures, such as department stores or hotels, whose profitability is influenced by local population density, competition, and seasonal changes. A functioning stock market provides an additional avenue for financial strategy. The simulation also features a dynamic calendar with visual seasonal effects, including winter snowfall and special events like New Year fireworks, which reflect the passage of time within the game world.

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